Source code for circleguard.replay_info

import circleguard.utils as utils
from circleguard.mod import Mod

[docs]class ReplayInfo(): """ A container class representing all the information we get about a replay from the api. Parameters ---------- timestamp: :class:`datetime.datetime` When this replay was set. map_id: int The id of the map the replay was played on. user_id: int The id of the player who played the replay. username: str The username of the player who played the replay. replay_id: int The id of the replay. mods: :class:`~circleguard.mod.ModCombination` The mods the replay was played with. replay_available: bool Whether this replay is available from the api or not. """ def __init__(self, timestamp, map_id, user_id, username, replay_id, mods, replay_available): self.timestamp = timestamp self.map_id = map_id self.user_id = user_id self.username = username self.replay_id = replay_id self.mods = mods self.replay_available = replay_available